Gradient Tools¶

Gradient Tools is a Blender add-on for building color palettes and gradients on a simple 2D grid, then painting them directly onto meshes, curve objects and vertex-color layers — interactively, in real time, and without ever leaving the viewport.
Pick a color (or a gradient), choose a tool, paint, and watch your model update live. Whether you are hand-painting a stylized character, color-blocking a hard-surface prop, preparing exact client colors for VFX, or baking a texture-free asset for a game engine, you get a fast, fully visual, non-destructive pipeline from palette to finished surface.
No UV unwrapping required
Every painting tool generates the UVs it needs on the fly (and creates a UV map if your mesh has none). You never have to unwrap by hand.

Key concepts¶
Four ideas are enough to understand the whole add-on:
- Palette — a named grid of colors. It generates a real Blender image texture and a ready-to-use material for you.
- Strip — one cell of the grid. A strip is either a Flat color or a Gradient (a genuine Blender Color Ramp).
- Target strip — the strip you are currently painting with. You pick it in the UV Tools panel before painting.
- Tools — four ways to map your faces' UVs onto the target strip: Project, Paint, Radial and Path. Each shows a live preview before you commit.
Explore the docs¶
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Getting started
Install the add-on and paint your first gradient in under a minute.
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Palettes & strips
Build palettes, edit flat & gradient strips, manage the grid, load presets.
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Painting tools
Project, Paint (drag/freehand), Radial and Path — with live previews.
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Outputs
UV textures, vertex colors, curve gradients and six per-object material looks.
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Image / UV Editor
Eyedropper from any image, grid overlay, select & retarget faces.
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Reference
Every panel, preference and shortcut, plus supported file formats.
At a glance¶
| Blender version | 4.2 LTS and newer (including 5.x) |
| Render engines | Cycles and EEVEE |
| Object types | Mesh and Curve |
| Outputs | UV texture, vertex colors, or curve gradient — plus PNG export |
| Texture resolution | 32×32 up to 4096×4096, Non-Color or sRGB |
| Dependencies | None — Blender's Python API, native shader nodes and NumPy only |
| License | GPL-3.0-or-later |
Where to find it in Blender
Open the sidebar with N in the 3D Viewport (or the Image / UV Editor) and select the Gradient Tools tab. See The interface.